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Galactic Empire Control Panel

Copyright ©1991-1995,2018 by Dave Walton
All Rights Reserved

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Programming by Dave Walton
dw-gecp@digger.net

Documentation by Dave Walton and Steven Wells

"Picture this. I'm cruising around warp 6 towards my unsuspecting target. As I approach, I drop to impulse and the shields automatically raise. My scanners update constantly to show my target's course. Seconds later, I scan as my ship automatically sends a volley of missiles, re-shields and re-cloaks all in one fluid motion. Next!"
-- Commander Shadow of The Scarlet Brotherhood (Keith Johnson)

What is GECP and who needs it? In short, it is a front-end for Mike Murdock's MajorBBS game, Galactic Empire, that aids the avid player with navigation and combat. GECP simplifies navigation and combat, provides some automatic defense features, and keeps your last SCAN in a window onscreen so you can see the movement of ships easily. It automatically aims phasers for you so you rarely miss a shot, and its auto-orbit feature prevents crashing your expensive ships into planets. It simply is a must for anyone who takes Galactic Empire seriously.

Galactic Empire is a great game, but has two major drawbacks:

GECP solves those problems. It: In addition, GECP automates some tedious tasks like navigation to a destination, and has programmable macros to assist you in repeating sets of commands. And new in Version 2, GECP offers a map window which displays your surroundings, does real-time mapping as you fly to build the map, and uses the map data for advanced navigation features like finding the shortest route via wormholes.



Other Galactic Empire links


This site and its contents are Copyright © 2002-2018 by Dave Walton.
All rights reserved.